Academy Combat Zone
Last updated
Last updated
“It is always the heroes with blazing determination who stand against the great darkness.”
The Academy Combat Zone is a simulated battle system designed to help Pioneers accumulate combat experience gained in New Earth and grow stronger through training. Located on the outskirts of Origin City, the CALIVERSE Lab has developed this large-scale combat training area, where Pioneers can practice combat using their quantum energy-powered avatars in an environment that closely resembles real battles.
This combat zone consists of independent training areas, allowing Pioneers to experience simulated battles that mirror actual war zones. Additionally, Pioneers can obtain Pods within this zone.
Move
W / A / S / D
Jump
Space bar
Dodge
E
Run
Shift
Interact
F
Shoot
Left Click
Aim
Right Click
Reload
R
Swap Weapon
1 / 2 / 3 / 4
Status Board
Tab
LEFT UI
Combat Pods charge one slot at a time over time.
Charging occurs regardless of whether the user is actively farming.
Once the RIGHT UI gauge is fully depleted, all accumulated rewards are granted.
RIGHT UI
The process begins as soon as a Combat Pod is acquired, causing the gauge to gradually decrease.
When the gauge reaches zero, the user holding the Combat Pod will receive all accumulated rewards displayed on the LEFT UI.
This cycle repeats each time the rewards are fully charged and collected.
Combat Pod
Obtained from Pod Storage
Acquired by defeating an opponent holding a Combat Pod
Aim at the target and interact using [F] key
Follows the Combat Pod acquisition rules
Pickup Pod
Randomly spawns in various locations on the field
Aim at the target and interact using [F] key
1
Before Acquiring a Combat Pod
After Acquiring a Combat Pod
Handgun
1
A default firearm with unlimited reserve ammunition.
Lower damage and shorter range compared to other firearms.
Acquiring additional ammo through looting grants 12 bullets.
12
Unlimited
Rifle
2
A versatile firearm effective at both close and long-range combat.
Features a high rate of fire.
Acquiring additional ammo through looting grants 30 bullets.
30
120
Shotgun
3
A firearm with devastating power at close range.
Has a slow rate of fire and short range, but excels in close-quarters combat.
Acquiring additional ammo through looting grants 10 bullets.
10
30
Grenade Launcher
4
The most powerful firearm in terms of damage output.
Fires in an arcing trajectory, dealing area damage upon impact.
Acquiring additional ammo through looting grants 5 bullets.
5
15
Heal
-
A health recovery item.
A healing potion designed to restore the stamina of weary Pioneers.
Restores health upon use.
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